Journal Entry 3


Date: 10.05.2023

Activity: 

- Implemented shooting mechanics for player and enemies

- Added weapon magazines, reloading scripts and animations, dying animations, a UI element showing the number of rounds in the magazine

- HP is displayed as a health bar

Notes:

- I had problems with the player shooting mechanics, simply instantiating bullets didn't work because it was impossible to make them shoot accurately in the center of the screen, so I used Raycast to calculate the destination point

- I had to give up the crouch mechanics for now, because I couldn't get the enemy to turn his weapon toward the player and it made the player invulnerable in a sitting position.

- It is a pain to test the game with 15 fps :)

Invested hours:  15 hours

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